Hmmm. 2015, a year of great games and teamwork. I led a team of 3 and we made an awesome game, demo: https://www.youtube.com/watch?v=PG95WnJJTfY
Now is the year 2021 and after a year worth of work I am planning to release this game under a new name: Gravity Phroid
Sounds strange? I couldnt get the name Gravity Twist in appstore, sad times.
The Art and Programming was done all by me. Took forever to learn the pixel art. Its such an easy concept where you take a few pixels and make your toons come to life. But in reality one little pixel in the wrong place and it looks off.
Here is the initial sprite sheet of my main character:
Looks simple isn't it? Not really.
I took a course on Udemy to learn how to make this character come to life and bunch of work by myself using Pyxel Edit: a tool for pixel artists.
So here we are after a lot of work and excitement i pushed my game for Beta testing. Here is the link if you're interested: https://testflight.apple.com/join/e9wTzG8L
Great Buddy. Played some levels.. its intresting😀👍👏✊
Nice, all the best!